News & Changelog
A running log of what's new, improved, and fixed in Zhaimer. Dates reflect when a change went live.
July 2026
New
New
Improved
Visual themes, Jack power rework, and a full site overhaul
- Added four selectable visual themes: Memory Lab, Secret Agent, Holographic Table, and Living Table — pick one manually or let the game choose randomly each match.
- Reworked the Jack special power: using it now gives you a brief private preview of the card you're about to take, while keeping it fully hidden from every other player.
- Improved mobile layout so more players fit on screen without cutting off game controls.
- Rebuilt the site into a full multi-language marketing site with dedicated About, How to Play, FAQ, and News pages.
June 2026
Improved
Fixed
Privacy and fairness pass
- Tightened rules around what information is ever shown to opponents during a swap — only card position can become visible, never its value.
- Fixed an issue where the discard pile could show a card before the first player had taken a turn.
Earlier 2026
New
Foundations: AI opponents and multiplayer infrastructure
- Introduced AI opponents with adjustable difficulty for solo play.
- Began building the online multiplayer system (private rooms with shareable codes) — still under active development, see "Coming Soon" below.
Launch
New
Version 1.0 released
- The first public version of Zhaimer went live — playable directly in the browser, free, with no account required.
- Arabic language support added alongside English across the site and the game itself.
- Google Analytics integrated to help understand how players use the game and guide future improvements.
Coming Soon
- Online multiplayer (create/join rooms with friends)
- Android app
- iPhone app
- AI improvements
- Player rankings
- Daily challenges
Items in this list are planned but not yet available — this page will move them up to the dated log above once they actually ship.
Follow this News page for future updates. Have a suggestion or found something worth fixing? Get in touch — feedback directly shapes what gets worked on next.