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ZHAIMER
News and development updates
العربية

News & Changelog

A running log of what's new, improved, and fixed in Zhaimer. Dates reflect when a change went live.

August 2026
New Fixed Improved

Player profile, achievements, autosave, and stability fixes

  • Added a local player profile: games played, wins, win percentage, best/average score, current and longest winning streaks, and separate Classic/Ultimate records — all saved on your device, no account needed.
  • Added XP, ranks, and 17 unlockable achievements, with a lightweight notification when one unlocks that never interrupts play.
  • Added match autosave: if you close or refresh the browser mid-match, Zhaimer now offers to resume exactly where you left off — hands, piles, scores, Z status, and final-round state included, with hidden cards staying hidden.
  • Fixed a bug where an AI opponent could occasionally stop taking its turn, leaving the match stuck. Turn actions now recover automatically instead of freezing.
  • Added a Settings screen: sound, music, volume, reduced motion, high contrast, and options to reset your tutorial progress or statistics.
  • Clarified across the site that online multiplayer (private rooms, Play with Friends) is still under development and marked accordingly.
August 2026
New Improved

Interactive tutorial, official social channels, and a premium card back

  • Added "Learn to Play" — a fully guided, step-by-step practice round for brand-new players, covering memorizing your cards, drawing, exchanging, special powers, burning, and finishing a round. It never touches your real stats or the leaderboard.
  • Zhaimer Labs is now officially on Instagram and YouTube — follow for gameplay clips and updates.
  • Redesigned the face-down card back with the Zhaimer emblem in gold on black and green, replacing the placeholder pattern.
July 2026
New New Improved

Visual themes, Jack power rework, and a full site overhaul

  • Added four selectable visual themes: Memory Lab, Secret Agent, Holographic Table, and Living Table — pick one manually or let the game choose randomly each match.
  • Reworked the Jack special power: using it now gives you a brief private preview of the card you're about to take, while keeping it fully hidden from every other player.
  • Improved mobile layout so more players fit on screen without cutting off game controls.
  • Rebuilt the site into a full multi-language marketing site with dedicated About, How to Play, FAQ, and News pages.
June 2026
Improved Fixed

Privacy and fairness pass

  • Tightened rules around what information is ever shown to opponents during a swap — only card position can become visible, never its value.
  • Fixed an issue where the discard pile could show a card before the first player had taken a turn.
Earlier 2026
New

Foundations: AI opponents and multiplayer infrastructure

  • Introduced AI opponents with adjustable difficulty for solo play.
  • Began building the online multiplayer system (private rooms with shareable codes) — still under active development, see "Coming Soon" below.
Launch
New

Version 1.0 released

  • The first public version of Zhaimer went live — playable directly in the browser, free, with no account required.
  • Arabic language support added alongside English across the site and the game itself.
  • Google Analytics integrated to help understand how players use the game and guide future improvements.

Coming Soon

  • Online multiplayer (create/join rooms with friends)
  • Android app
  • iPhone app
  • AI improvements
  • Player rankings
  • Daily challenges

Items in this list are planned but not yet available — this page will move them up to the dated log above once they actually ship.

Follow this News page for future updates. Have a suggestion or found something worth fixing? Get in touch — feedback directly shapes what gets worked on next.